; Highlight Software Solutions @ HLIGHTSW @ AOL.COM

; The following text shows a bug that I observed in the Jerry code.
; (At least it appears to be one to me).
; The results of this multiply do not work according to my calculations.
; It was worked around in the code by seperate paths for negative
; and positive multiplys with the negative multiply doing:
;	abs
;	mult
;	neg

;	======= show's negative multiply bug =======
;	movei	#$0000C3A1, CX1
;	movei	#$ffffff00, CX2
;	mult	CX1,CX2



